KitchenChaos/Assets/Scripts/ScriptableObjects/AudioClipRefsSO.cs

14 lines
396 B
C#

using UnityEngine;
[CreateAssetMenu]
public class AudioClipRefsSO : ScriptableObject {
public AudioClip[] chop;
public AudioClip[] deliveryFail;
public AudioClip[] deliverySuccess;
public AudioClip[] footstep;
public AudioClip[] objectDrop;
public AudioClip[] objectPickup;
public AudioClip stoveSizzle;
public AudioClip[] trash;
public AudioClip[] warning;
}