# # ---> Unity # # This .gitignore file should be placed at the root of your Unity project directory # # # # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore # # # /[Ll]ibrary/ # /[Tt]emp/ # /[Oo]bj/ # /[Bb]uild/ # /[Bb]uilds/ # /[Ll]ogs/ # /[Uu]ser[Ss]ettings/ # # MemoryCaptures can get excessive in size. # # They also could contain extremely sensitive data # /[Mm]emoryCaptures/ # # Recordings can get excessive in size # /[Rr]ecordings/ # # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* # # Autogenerated Jetbrains Rider plugin # /[Aa]ssets/Plugins/Editor/JetBrains* # # Visual Studio cache directory # .vs/ # # Gradle cache directory # .gradle/ # # Autogenerated VS/MD/Consulo solution and project files # ExportedObj/ # .consulo/ # *.csproj # *.unityproj # *.sln # *.suo # *.tmp # *.user # *.userprefs # *.pidb # *.booproj # *.svd # *.pdb # *.mdb # *.opendb # *.VC.db # # Unity3D generated meta files # # *.pidb.meta # # *.pdb.meta # # *.mdb.meta # # Unity3D generated file on crash reports # sysinfo.txt # # Builds # *.apk # *.aab # *.unitypackage # *.app # # Crashlytics generated file # crashlytics-build.properties # # Packed Addressables # /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* # # Temporary auto-generated Android Assets # /[Aa]ssets/[Ss]treamingAssets/aa.meta # /[Aa]ssets/[Ss]treamingAssets/aa/*