//------------------------------------------------------------------------------ // // This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator // version 1.5.1 // from Assets/PlayerInputActions.inputactions // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Collections; using System.Collections.Generic; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; public partial class @PlayerInputActions: IInputActionCollection2, IDisposable { public InputActionAsset asset { get; } public @PlayerInputActions() { asset = InputActionAsset.FromJson(@"{ ""name"": ""PlayerInputActions"", ""maps"": [ { ""name"": ""Player"", ""id"": ""ee5e51f4-8b08-49fc-90eb-52682e031d07"", ""actions"": [ { ""name"": ""Move"", ""type"": ""Value"", ""id"": ""a1b07617-998a-4c61-b19e-6d4bb1308d0e"", ""expectedControlType"": ""Vector2"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": true }, { ""name"": ""Interact"", ""type"": ""Button"", ""id"": ""2fd02290-8577-4db2-bcee-9ab6bd10145d"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""InteractAlternate"", ""type"": ""Button"", ""id"": ""c52d17e5-b60f-4aeb-9eea-8ea14a7bc8a4"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Pause"", ""type"": ""Button"", ""id"": ""f533f0c6-a526-45d1-ab00-ed86c15608d8"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false } ], ""bindings"": [ { ""name"": ""WASD"", ""id"": ""a6b015f6-1004-4e32-b882-631ef66db7e3"", ""path"": ""2DVector"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""up"", ""id"": ""13846bd9-5b0e-47a9-9b42-dbe1460c2e85"", ""path"": ""/w"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""down"", ""id"": ""4ecc1af6-5d24-4772-aade-92f1494f5bf0"", ""path"": ""/s"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""left"", ""id"": ""0e503079-61d2-4799-9014-d53dff129bc5"", ""path"": ""/a"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""right"", ""id"": ""e367203c-d448-414b-9420-a77322ddf2e4"", ""path"": ""/d"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""Arrow Keys"", ""id"": ""ee4adbda-6bf6-49a4-a142-1169a1bb796c"", ""path"": ""2DVector"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""up"", ""id"": ""520af100-1a23-4d8b-812e-51782fff4899"", ""path"": ""/upArrow"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""down"", ""id"": ""50e5faa0-705c-4cd4-b885-8550f02436a9"", ""path"": ""/downArrow"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""left"", ""id"": ""9d6d88a7-9359-4c4e-92b9-3fabc8175e96"", ""path"": ""/leftArrow"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""right"", ""id"": ""9ab83dac-5f13-488d-8d65-d25b7cd2ebcd"", ""path"": ""/rightArrow"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": """", ""id"": ""848d3f2b-264f-4cd6-a75c-32ea2d95a930"", ""path"": ""/dpad"", ""interactions"": """", ""processors"": ""StickDeadzone(min=0.5)"", ""groups"": """", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""6f0f358a-7b5c-4b3a-86c3-06e0190a02ec"", ""path"": ""/e"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Interact"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""5d2a94f5-5e2c-4472-9ccf-2a53915981fd"", ""path"": ""/buttonSouth"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Interact"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""55026678-500a-4ee6-ac4a-68cfda2a3a56"", ""path"": ""/f"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""InteractAlternate"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""b2aedbe4-155b-433d-b39d-01f25f42d1ae"", ""path"": ""/buttonWest"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""InteractAlternate"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""caf14e06-9cd7-44b8-b0dd-67589d8b602c"", ""path"": ""/escape"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Pause"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""71b4cd64-4d10-4a9b-989f-c9e7726f9c7b"", ""path"": ""/start"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Pause"", ""isComposite"": false, ""isPartOfComposite"": false } ] } ], ""controlSchemes"": [] }"); // Player m_Player = asset.FindActionMap("Player", throwIfNotFound: true); m_Player_Move = m_Player.FindAction("Move", throwIfNotFound: true); m_Player_Interact = m_Player.FindAction("Interact", throwIfNotFound: true); m_Player_InteractAlternate = m_Player.FindAction("InteractAlternate", throwIfNotFound: true); m_Player_Pause = m_Player.FindAction("Pause", throwIfNotFound: true); } public void Dispose() { UnityEngine.Object.Destroy(asset); } public InputBinding? bindingMask { get => asset.bindingMask; set => asset.bindingMask = value; } public ReadOnlyArray? devices { get => asset.devices; set => asset.devices = value; } public ReadOnlyArray controlSchemes => asset.controlSchemes; public bool Contains(InputAction action) { return asset.Contains(action); } public IEnumerator GetEnumerator() { return asset.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public void Enable() { asset.Enable(); } public void Disable() { asset.Disable(); } public IEnumerable bindings => asset.bindings; public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) { return asset.FindAction(actionNameOrId, throwIfNotFound); } public int FindBinding(InputBinding bindingMask, out InputAction action) { return asset.FindBinding(bindingMask, out action); } // Player private readonly InputActionMap m_Player; private List m_PlayerActionsCallbackInterfaces = new List(); private readonly InputAction m_Player_Move; private readonly InputAction m_Player_Interact; private readonly InputAction m_Player_InteractAlternate; private readonly InputAction m_Player_Pause; public struct PlayerActions { private @PlayerInputActions m_Wrapper; public PlayerActions(@PlayerInputActions wrapper) { m_Wrapper = wrapper; } public InputAction @Move => m_Wrapper.m_Player_Move; public InputAction @Interact => m_Wrapper.m_Player_Interact; public InputAction @InteractAlternate => m_Wrapper.m_Player_InteractAlternate; public InputAction @Pause => m_Wrapper.m_Player_Pause; public InputActionMap Get() { return m_Wrapper.m_Player; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); } public void AddCallbacks(IPlayerActions instance) { if (instance == null || m_Wrapper.m_PlayerActionsCallbackInterfaces.Contains(instance)) return; m_Wrapper.m_PlayerActionsCallbackInterfaces.Add(instance); @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; @InteractAlternate.started += instance.OnInteractAlternate; @InteractAlternate.performed += instance.OnInteractAlternate; @InteractAlternate.canceled += instance.OnInteractAlternate; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; } private void UnregisterCallbacks(IPlayerActions instance) { @Move.started -= instance.OnMove; @Move.performed -= instance.OnMove; @Move.canceled -= instance.OnMove; @Interact.started -= instance.OnInteract; @Interact.performed -= instance.OnInteract; @Interact.canceled -= instance.OnInteract; @InteractAlternate.started -= instance.OnInteractAlternate; @InteractAlternate.performed -= instance.OnInteractAlternate; @InteractAlternate.canceled -= instance.OnInteractAlternate; @Pause.started -= instance.OnPause; @Pause.performed -= instance.OnPause; @Pause.canceled -= instance.OnPause; } public void RemoveCallbacks(IPlayerActions instance) { if (m_Wrapper.m_PlayerActionsCallbackInterfaces.Remove(instance)) UnregisterCallbacks(instance); } public void SetCallbacks(IPlayerActions instance) { foreach (var item in m_Wrapper.m_PlayerActionsCallbackInterfaces) UnregisterCallbacks(item); m_Wrapper.m_PlayerActionsCallbackInterfaces.Clear(); AddCallbacks(instance); } } public PlayerActions @Player => new PlayerActions(this); public interface IPlayerActions { void OnMove(InputAction.CallbackContext context); void OnInteract(InputAction.CallbackContext context); void OnInteractAlternate(InputAction.CallbackContext context); void OnPause(InputAction.CallbackContext context); } }