[gd_scene load_steps=4 format=3 uid="uid://det8556rpxhbv"] [ext_resource type="PackedScene" uid="uid://tlr55u0gn20l" path="res://Packed-Scenes/player_ship.tscn" id="1_55pmq"] [ext_resource type="Texture2D" uid="uid://cg6n1hh3lj7rn" path="res://Textures/tile_nebula_green_dff.png" id="2_sggc1"] [ext_resource type="Script" path="res://Scripts/Background.cs" id="3_vny2k"] [node name="Game" type="Node3D"] [node name="PlayerShip" parent="." instance=ExtResource("1_55pmq")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74227e-08, 0, -1, 0, 0, 5) [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 8, 0) [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.866025, 0.5, 0, -0.5, 0.866025, 10, 10, 10) [node name="Background" type="Sprite3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -0.5, 0) billboard = 1 shaded = true double_sided = false texture = ExtResource("2_sggc1") region_enabled = true region_rect = Rect2(0, 0, 810, 1380) script = ExtResource("3_vny2k")