Sascha
|
aa8b56a72c
|
Pause
|
2024-01-24 12:34:10 +07:00 |
Sascha
|
56f1a2f763
|
refactoring GameManager and Ui
|
2023-10-31 16:31:27 +07:00 |
Sascha
|
6216001b0b
|
Add CollisionDetection with Asteroids to PlayerShip
|
2023-10-30 22:10:24 +07:00 |
Sascha
|
95710fc450
|
HealthBar
|
2023-10-30 22:02:18 +07:00 |
Sascha
|
fd2c37f30b
|
GameOver sound
|
2023-10-30 09:21:05 +07:00 |
Sascha
|
e873873a78
|
GameOver label and all stops
|
2023-10-29 20:54:56 +07:00 |
Sascha
|
9c5c934a95
|
left and right GameArea limits PlayerShip
|
2023-10-29 17:43:49 +07:00 |
Sascha
|
b41cc14695
|
Code cleanup
|
2023-10-26 13:07:45 +07:00 |
Sascha
|
9aff213b2d
|
Laser destroys Asteroid
|
2023-10-25 10:16:24 +07:00 |
Sascha
|
6f7d59682f
|
optimize Laser
|
2023-10-25 08:08:50 +07:00 |
Sascha
|
8cde01c187
|
added LaserBeam with Particle and Sound
|
2023-10-24 14:59:04 +07:00 |
Sascha
|
d3de427e8c
|
Rigidbody GameArea is working
|
2023-10-24 10:22:33 +07:00 |
Sascha
|
1eb886ebd2
|
try via CollisionShape3D
|
2023-10-24 08:18:41 +07:00 |
Sascha
|
311bdf8dba
|
Input via Actions
|
2023-10-16 13:49:54 +07:00 |
Sascha
|
0e4da5e4fa
|
use _UnhandledKeyInput
|
2023-10-16 13:01:54 +07:00 |
Sascha
|
d400f5be3a
|
try MoveAndCollide instead of setting Position directly
|
2023-10-16 12:00:44 +07:00 |
Sascha
|
71eb8701ef
|
JetActive during movement
|
2023-10-12 16:40:10 +07:00 |
Sascha
|
6a9046849f
|
Player movement
|
2023-10-12 15:10:36 +07:00 |