[remap] importer="animation_library" importer_version=1 type="AnimationLibrary" uid="uid://bctrew7akvnh4" path="res://.godot/imported/shoot.fbx-6603c73bd85a7b0da1cb7a5d88122ad9.res" [deps] source_file="res://character/animations/shoot.fbx" dest_files=["res://.godot/imported/shoot.fbx-6603c73bd85a7b0da1cb7a5d88122ad9.res"] [params] nodes/root_type="" nodes/root_name="" nodes/apply_root_scale=true nodes/root_scale=1.0 meshes/ensure_tangents=true meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.2 skins/use_named_skins=true animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={} gltf/embedded_image_handling=0