<Project Sdk="Godot.NET.Sdk/4.4.0-dev.7">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>Pong</RootNamespace>
<LangVersion>default</LangVersion>
</PropertyGroup>
</Project>